View Profile Raeldor
Self-sufficient developer, doing my own stuff: Games, art, and some awful music.
I do comisions and work for some select people. Contact me!


32, Male

Ammateur Dev

School of life


Joined on 10/1/14

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Raeldor's News

Posted by Raeldor - September 20th, 2016

Hello again!


I'm making a little story driven minimalistic game, and I'm making progress slowly but steadily.


Here is the gif from the disco scene, the background is work in progress but already gives the sense i want to make.



The scene is still work in progress, but I made the playable character being followed by the girl, all is in code, I want to avoid any drag and drop capabilities that Game Maker offers, not that is something wrong but I want more freedom and that way I learn from my mistakes.

Posted by Raeldor - September 15th, 2016

Just now I got my art in the art forum as a portfolio, I have it in my page too but if you want to check out the forums and leave feedback there would be really cool!



Posted by Raeldor - August 26th, 2016

So, I remade my avatar to pixel art, how is it?


Raeldor Draken









Do you like it?

Posted by Raeldor - August 25th, 2016

I'm going to take a few weeks off programming games, I have one in mind but first I want to placate my adhd and do some pixel artwork to improve my skills, also maybe I'll touch Deflemask a little more to get some songs rolling.

I need to do other things, I recently discovered that I work better when changing tasks often.

See ya next time!

Posted by Raeldor - August 20th, 2016

So, When I first uploaded TEGEM:


It was ready on my pc, then some issue happened, and I started correcting them, but I broke other things, making the game impossible to beat. Then I got the renegade (Hard) run of the game work, but I didn't check the Paragon (Easy) that also broke. Now I've tested it again on my pc and works, so I hope It works now on the page too (yes I tested the two runs on the web too so It should be fine now). 

Sorry to all of you, now all the medals should be obtainable!

Posted by Raeldor - August 16th, 2016

TEGEM, my lastest game is ready and waiting for your reviews!



Posted by Raeldor - July 25th, 2016

Hey, hello there!


Well, I got a little distracted this week so, no real progress on the game but I managed to get an extension running for GameMaker games being able to use medals. (old: It's not refined, I'll probably try to get it working without having to modify the code after compiling the game. Because if you put the "NG_connect();" function at the start of the game will crash if you dont modify it.)

Update: Well, well, I got home from work and I realised something dumb I did, so now you dont have to worry more now about modifying the final script of your game. :D



Original code used in the extension was made by Nutcasenightmare.

Posted by Raeldor - July 17th, 2016

Good sunday everyone!

I made a little progres on my next game TEGEM, really I wish I had more time to spend on making games, I made the basics for TEGEM, movement, autotiling (to make the levels faster), hazards and...









A mute button! I almost forgot to implement one.










Well, slowly making progress. Until next time everyone!


PD: Oh here is the title screen for you!


Posted by Raeldor - July 6th, 2016

Hey you all!

How are you? good.

Bad news. I stopped working on my platformer, the code ended made a mess. Too many bugs and weird exploits could be done. I was trying to replicate the mario bros style of platfomer, and almost succeeded. Maybe one day I try to upload it and you will see... And maybe on another day i debug the whole game and repurpose it.

Sample image (not the whole resolution)









But now...



Good news everyone! I'm starting a much simplier game to make, a top down skill-avoid maze like game. Since the code is a lot simplier than the platformer I will use this project to practice level design and difficulty curves.

Sample screenshot (not the true resolution)

Posted by Raeldor - June 27th, 2016

Hello again!


This weekend I tweaked my last game. I added the UFO that spawns, moves, and shoots. And lastly today I added the animation when thrusting the ship, it wasn't that difficult to add anyway but I forgot. difficult.

play it here: http://www.newgrounds.com/portal/view/676830