Hello all of you!
I've been working hard on my next game, a God game inspired on games as Populous, black and white and ActRiser, the last one is where I've drawn most inspiration from.
As you'd read before, i was trying to get the pathfinding right before starting to develop the rest of the mechanics, that took me some weeks.
Then I moved on to the next part, making some simple assets to get things working on the programming side, and I started to do a tile system, to make it a little easier to edit the level, and got the autotiling for the paths.
Then I moved on to do better assets, and work on the structure building mechaincs.
Finally I worked hard on the avatar sprite and managed to make some peasants walk arround the paths.
Now, I have to keep working on the sprites and the tilesets, and get ready to get some monster action soon.