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Raeldor
Self-sufficient developer, doing my own stuff: Games, art, and some awful music.
I do comisions and work for some select people. Contact me!

Age 37, Male

Ammateur Dev

School of life

Spain

Joined on 10/1/14

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News on Biker Rage

Posted by Raeldor - March 14th, 2017


Finally I caught up.

After a Windows update fucking up my pc I redid all my lost work on Biker Rage, my next game, Although it wasn't much lost because all the art I was working on was stored in the cloud, but not the code of the game.

Luckily, the code wasn't much at this state, and also I had an old backup with the base movement (what I'd posted earlier this year running on an Android phone).

Well, without further ado here is a giff with the game so far:

5177611_148949972933_ezgif.com-video-to-gif.gif

 

As you can see the player will be able to change lanes (3 lanes) and jump (of course a bike can't jump like that but is for gameplay purposes), with a slight lose of control after a movement to make it challenging and representing the limited maneuverability of a motorcycle. But right now the Biker isn't able to attack, and the only obstacle is a road barrier and also the UI only shows time elapsed and health, for debugging purposes, I will do a proper UI, a lot more obstacles and enemies.

The next step I plan to do is the combat system.I have to think how to do it fun in a autorunner game.

I hope you like the project so far!

Cheers!


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