Finally I caught up.
After a Windows update fucking up my pc I redid all my lost work on Biker Rage, my next game, Although it wasn't much lost because all the art I was working on was stored in the cloud, but not the code of the game.
Luckily, the code wasn't much at this state, and also I had an old backup with the base movement (what I'd posted earlier this year running on an Android phone).
Well, without further ado here is a giff with the game so far:
As you can see the player will be able to change lanes (3 lanes) and jump (of course a bike can't jump like that but is for gameplay purposes), with a slight lose of control after a movement to make it challenging and representing the limited maneuverability of a motorcycle. But right now the Biker isn't able to attack, and the only obstacle is a road barrier and also the UI only shows time elapsed and health, for debugging purposes, I will do a proper UI, a lot more obstacles and enemies.
The next step I plan to do is the combat system.I have to think how to do it fun in a autorunner game.
I hope you like the project so far!
Cheers!