Hey people!
Getting back to the grind, this lasts months were I slowly working on the game!
Here is a little briefing!
June
In june I mainly worked on backgrounds.
Worked also on revamping some enemy code because the action dynamic music system was bugging out when there were enemies constantly triggering the action sets.
July
Here I coded some trigger objects to change the background when transitioning, they also change the lighting and the weather effects. Good for when entering caves in the same level as outside stuff.
And also coded the chainbreakable solids.
This month also saw the release of the new patreon alpha:
August
A new character joins the game.
She will be rescued by Rynn and become a traveling merchant.
September
And finally this month ive worked on a new optional boss that will give the player a costume skin!
So pretty intense 4 months!
So long people!
EhoX
Best of luck to you! :)