Ah alright, it just seems a bit square compared to everything else IMO, but then again it's easy to distinguish from the non-breakable parts. Maybe a good thing too.
Self-sufficient developer, doing my own stuff: Games, art, and some awful music.
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Age 37, Male
Ammateur Dev
School of life
Spain
Joined on 10/1/14
Ah alright, it just seems a bit square compared to everything else IMO, but then again it's easy to distinguish from the non-breakable parts. Maybe a good thing too.
oh, you mean the breakable block, i thought you talked about the ice wall, that big block is only some temp indev art i have for that. Sorry for the confusion.
Ah that's even better to hear. :D So the aesthetics in the final thing may be to my liking after all... sounds promising!
Cyberdevil
Wonder if that ice block's the final design? Thinking some kind of frosty borders might look even better there... nice progress to follow overall though.
Starting area for starters sounds good! May you surpass that blockage! Huzzah!
Raeldor
Thanks!, Yes though i was kinda happy with the overall tile aesthetic, its true that the worst ones are the ice, and of course all the art is still in development.